Zenith
A humour-packed action RPG with a real story, real monsters and zero vague dream nonsense.
- Nintendo Switch
- PlayStation
- Xbox
- PC (Steam)
- PC (Epic Games Store)
About the game
Zenith, our first game, is an action RPG coated in humour: a single-player adventure with a charming, elaborate story that pokes fun at RPG tropes while still delivering high stakes and human characters. Play as Argus Windell, a retired Arcanologist dragged back into chaos when an ancient artifact ends up in the wrong hands. Created by just three people, Zenith was the foundation on which the studio was built.
The assignment
Create and self-produce the studio's first commercial title from the ground up — an original action RPG — and bring it to PC and console, establishing the foundation of the company.
Developed end to end by Infinigon
Infinigon conceived and developed the entire game in house, from the original proposal and concept through pre-production, production, platform certification, launch and the day-one update. The highlights below show some of the disciplines involved; they are not the full extent of our role.
Key areas of work
- Original concept, story and game design
- Full programming and art
- Combat and progression systems
- PC and console releases
- Self-production as a three-person team
Challenges solved
- Delivering a full action RPG with a very small team
- Writing a story that parodies genre tropes yet still lands emotionally
- Building and shipping a commercial title with no prior catalogue
Project outcomes
- Shipped on PC, Nintendo Switch, Xbox and PlayStation
- Established the studio and its production pipeline
- Proved the team could take an original IP from concept to launch
What the press says
A selection of published reviews that capture what critics valued most about the game.
Screenshots



